Creative Game Developer and Narratologist with an eye for engaging, interactive experiences. Strong focus on unique interactive stories, augmented through visual and musical storytelling, with a broad base of technical experience and literary knowledge to pull from.
Academic Writing
Teaching assistance
Editing and proofreading
Research proficiency
Programming in JavaScript, Python and GDScript
Experience working in Blender, Unity, Godot, Aseprite, Audacity, Twine and Articy
C2 fluency in German and English
Creative writing and storytelling
10 years of experience as a Game Master for Dungeons and Dragons and Pathfinder; 5 year running custom campaign